#item
https://www.dndbeyond.com/magic-items/10610354-super-green
Made from the parts collected from [[2. The Motherlode]], this flail type weapon was created by [[Cadoperious (Caddy) Shortstout]]. Helped by [[L’Arsène]], Caddy was able to impart the following Boons to Super Green:
* **Unreactive** - This item resists corrosion and rot. If an environmental effect or creature would cause an item to become damaged (such as a gray ooze’s Corrode Metal), roll a d20 On an 11 or higher, the item is unaffected.
* **Lightweight.** This item weighs half as much as normal at no detriment to its strength or potential to do damage. If it is a weapon with the heavy property, it loses this property. If it doesn’t have the heavy property, it gains the light property.
* **Favorable Pheromones**: You emit scents especially appealing to beasts and other simple creatures. You have **advantage** on Wisdom (Animal Handling) checks.
* **Insightful**: You have a preternatural ability to sense deception, and have **advantage** on any ability check using **Insight** you make to determine if someone is lying to you.